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Cricket Terms Explained: Full A–Z Glossary with Examples


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Cricket can be confusing if you do not know the words used during matches. From “googly” to “silly point,” the sport has its own language. Many new fans struggle to follow commentary or match updates because of this. That makes watching less enjoyable. This guide solves that by giving you an A–Z list of cricket terms, explained in simple words with real match examples. You will also see diagrams for field positions, the origin of some terms, and the differences in phrases used around the world. Whether you watch Tests, ODIs, or T20s, this is the only glossary you will need.

Table of Contents

Why Understanding Cricket Terminology Matters

Knowing cricket terminology turns the game from confusing to exciting. When you understand what LBW, powerplay, or strike rate mean, you can appreciate the skill and tactics on display. It also makes conversations with other fans and score updates far more enjoyable.

20 Common Terms for Beginners

If you are just starting to watch cricket, these are the words you will hear most often.

  1. Wicket – Can mean the set of stumps, the dismissal of a batter, or the pitch itself. Example: “He took two wickets in one over.”
  2. Over – Six legal balls bowled by one bowler. Example: “That was a maiden over.”
  3. Run – The basic scoring unit. Example: “They need 10 runs to win.”
  4. LBW – Leg Before Wicket, a way a batter can be out. Example: “The umpire gave him LBW after a review.”
  5. Boundary – When the ball reaches the edge of the field, scoring four or six runs.
  6. Six – Ball hit over the boundary without touching the ground.
  7. Four – Ball reaches boundary after touching the ground.
  8. Catch – Batter is out when a fielder catches the ball before it hits the ground.
  9. Innings – The team’s turn to bat.
  10. Pitch – The strip of ground between the stumps.
  11. Crease – The marked line a batter must stay behind to avoid being out.
  12. Spin Bowling – Bowling style that turns the ball using wrist or finger action.
  13. Fast Bowling – Bowling at high speed, usually above 130 km/h.
  14. All-rounder – A player good at both batting and bowling.
  15. Partnership – Runs scored by two batters before one is out.
  16. Duck – Batter out without scoring any runs.
  17. Powerplay – Limited overs phase with fielding restrictions.
  18. Review – When a team challenges an umpire’s decision using video replay.
  19. No-ball – An illegal delivery by the bowler.
  20. Free Hit – Batter cannot be out in most ways on the next ball after a no-ball.

A–Z Cricket Terminology Glossary 

A

Across the Line

Across the Line is when a batter swings the bat sideways to the ball’s path, aiming to hit it square or behind square. It’s exciting but risky — a mistimed shot can get the batter bowled, caught, or out LBW.

Action

In cricket, Action refers to the bowler’s movement from the start of their run-up to the release of the ball. A smooth bowling action helps control accuracy, speed, and spin.

Agricultural Shot

An Agricultural Shot is a hard swing across the line with little focus on proper batting style. It’s powerful but wild, often aimed at cow corner, and can lead to big hits or quick dismissals.

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Air

When a bowler gives the ball more Air, it travels in a higher arc than usual. This slower, looping delivery can trick the batter into misjudging the bounce or turn.

All Out

All Out means the batting side has no more players left to bat, usually after 10 dismissals. Even though one batter remains, the innings ends because there’s no partner to continue.

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All-Rounder

An All-Rounder is a player who contributes with both bat and ball. They’re valuable because they can score runs and take wickets in the same match.

Amateur

An Amateur is someone who plays cricket for enjoyment, not as a paid professional. In the past, amateurs often came from wealthy backgrounds, unlike professional players.

Analysis

In cricket, Analysis means the statistical record of a bowler’s performance — usually shown as overs bowled, maidens, runs conceded, and wickets taken.

Anchor

An Anchor is a batter who stays at the crease for a long time, scoring steadily and keeping the innings stable when others are getting out.

Appeal

An Appeal is when a bowler or fielder asks the umpire to give the batter out, often shouting “How’s that?” The umpire cannot give a decision unless there’s an appeal.

Approach

Approach means the movement of a bowler before they release the ball, also called the run-up. The word can also refer to the area they run on during delivery.

Arm Ball

An Arm Ball is a type of delivery bowled by a spinner that does not turn after pitching. Instead, it goes straight on with the bowler’s arm path and can swing slightly.

Around the Wicket

Around the Wicket means the bowler delivers from the side of the stumps opposite to their bowling arm, changing the angle to the batter.

The Ashes

The Ashes is the famous Test series between England and Australia. It began in 1882 after Australia beat England in England for the first time, leading to the symbolic “urn” trophy.

Asking Rate

Asking Rate is the number of runs a batting team needs to score per over to win a match. It’s also called the required run rate.

Attacking Field

An Attacking Field places more players near the batter to create catching chances. It’s aggressive but can allow runs if the ball passes the infield.

Attacking Shot

An Attacking Shot is a strong, aggressive hit played to score quickly. Batters use it to put pressure on the bowlers.

Audi

In cricket, Audi means a batter has been out for zero runs in four consecutive innings. The name comes from the car brand’s logo of four linked rings.

B

Back Foot

Back Foot is the foot closest to the stumps when a batter takes guard. For a right-handed batter, it’s the right foot; for a left-hander, it’s the left foot. Bowlers also use the term for the foot that lands first before delivery.

Back Foot Contact

Back Foot Contact is the moment a bowler’s back foot lands on the ground just before they release the ball.

Back Foot Shot

A Back Foot Shot is played with weight on the back foot, often to hit short-pitched deliveries behind square.

Back Spin

Back Spin is when the bowler spins the ball backwards. After bouncing, it slows down or skids through lower than expected.

Backing Up

Backing Up has two meanings. For a batter, it means leaving the crease early to shorten the distance for a run. For a fielder, it means positioning behind a teammate to stop the ball if their throw misses.

Backlift

Backlift is the upward movement of the bat in preparation to play a shot. A good backlift helps generate timing and power.

Badger

A Badger is slang for a player who is extremely passionate about cricket and knows a lot about the game.

Bad Light

Bad Light is when the natural light is too dim to see the ball clearly, making it unsafe to play. Umpires can stop the game in such cases.

Baggy Green

Baggy Green is the iconic dark green cap worn by Australian Test players. It’s a strong symbol of national cricket pride.

Bail

Bail refers to one of the two small wooden pieces that sit on top of the stumps. A wicket is broken if at least one bail is removed.

Ball

In cricket, Ball means either the hard leather object bowled at the batter or a single delivery in an over.

Also read: Types of Balls in Cricket

Ball Tampering

Ball Tampering is illegally altering the ball’s condition to change its movement. It’s against the rules and considered cheating.

Ball Tracking

Ball Tracking is technology used to follow the ball’s path for decisions like LBW or to analyse bowling patterns. Systems like Hawk-Eye are common.

Bang It In

Bang It In means bowling a short-pitched delivery with extra effort to get more bounce.

Bat

A Bat is the wooden tool a batter uses to hit the ball. It has a flat blade and a handle joined at the splice.

Bat-Pad

Bat-Pad is a close-in fielder on the leg side, placed to catch balls that hit the bat and pad together.

Batter

Batter is the modern term for a batsman or batswoman — a player whose role is to score runs and protect the wicket.

Batting

Batting is the act of playing shots to score runs and defend the wicket.

Batting Average

Batting Average is the total runs scored by a batter divided by the number of times they’ve been out.

Batting Collapse

Batting Collapse is when multiple batters get out quickly for few runs, putting the team under pressure.

Batting for a Draw

Batting for a Draw means playing very defensively in a timed match to avoid losing, often by blocking instead of attacking.

Batting Order

Batting Order is the sequence in which players bat, starting with openers and ending with the lower order.

Beach Cricket

Beach Cricket is a casual form of the game played on sandy beaches, often with light equipment.

Beamer

A Beamer is an illegal delivery that reaches the batter above waist height without bouncing.

Beat the Bat

Beat the Bat is when the ball passes close to the bat without making contact, giving the bowler a moral victory.

Beehive

A Beehive is a graphic showing where deliveries have passed the batter, often used in analysis.

Beer Match

A Beer Match is a fun game played after a formal match ends early, often with relaxed rules.

Belter

A Belter is a pitch that strongly favours batters, making it easy to score runs.

Bend the Back

Bend the Back means a fast bowler puts in extra effort to gain more pace or bounce.

Benefit Season

Benefit Season is a series of events to reward a long-serving player before retirement.

Best Bowling

Best Bowling is a bowler’s most successful performance, often measured by wickets taken and runs conceded.

Biffer

A Biffer is an aggressive batter who looks to hit the ball hard rather than play defensively.

Bite

Bite is the amount of turn or grip a spin bowler gets from the pitch.

Block

Block is a defensive shot aimed at stopping the ball safely without trying to score.

Blocker

A Blocker is a batter who plays very defensively, scoring slowly but protecting their wicket.

Block Hole

Block Hole is the small gap between the bat and the batter’s feet, often targeted by yorker deliveries.

Blob

Blob means being out for zero runs. It’s another term for a duck.

Bodyline

Bodyline was a tactic from the 1930s where fast bowlers aimed at the batter’s body with close leg-side fielders.

Boot Hill

Boot Hill is slang for the short leg position — considered risky because the ball often comes fast and close.

Bosie

Bosie is another name for a googly, a leg-spinner’s delivery that turns the opposite way to the usual leg break.

Bottom Hand

Bottom Hand is the hand closest to the bat blade. Heavy use of the bottom hand often sends the ball in the air.

Bouncer

A Bouncer is a fast, short-pitched ball that rises to chest or head height to challenge the batter.

Bounce Out

Bounce Out means dismissing a batter due to bounce, often from a catch after a short-pitched delivery.

Boundary

Boundary means the edge of the playing field or a shot that reaches it, scoring four or six runs.

Bowled

Bowled is when a delivery hits the stumps and removes at least one bail.

Bowled Around the Legs

Bowled Around the Legs is when a delivery goes behind the batter’s legs and still hits the stumps.

Bowled Out

Bowled Out can mean all out or sometimes is used incorrectly for bowled.

Bowler

Bowler is the player delivering the ball to the batter.

Bowling

Bowling is the act of delivering the ball towards the batter.

Bowl-Out

Bowl-Out was a method to decide tied matches, where players bowled at empty stumps.

Bowling Action

Bowling Action is the set of movements a bowler makes during delivery.

Bowling Analysis

Bowling Analysis is the statistical summary of a bowler’s overs, maidens, runs conceded, and wickets taken.

Bowling at the Death

Bowling at the Death means bowling in the final overs of a limited-overs match, often under high pressure.

Bowling Average

Bowling Average is runs conceded divided by wickets taken — lower numbers show better performance.

Box

A Box is protective gear worn to guard the groin area from injury.

Brace

Brace means taking two wickets in two consecutive deliveries.

Break

Break refers to the change in direction of the ball after pitching due to spin or cut.

Buffet Bowling

Buffet Bowling is poor-quality bowling that is easy to hit for runs.

Bump Ball

Bump Ball is when the batter hits the ball straight into the ground and it is caught, often mistaken for a direct catch.

Bumper

Bumper is another term for a bouncer.

Bunny

Bunny is slang for a batter who often gets out to the same bowler.

Bunsen

Bunsen is slang for a pitch that offers a lot of spin, from “Bunsen Burner” meaning “turner.”

Buzzer

Buzzer is an overthrow that allows batters to run extra runs.

Bye

Bye is an extra run scored when the ball passes the batter without touching bat or body.

C

Cafeteria Bowling

Cafeteria Bowling is when the bowler delivers poor-quality balls that are easy to hit. Batters can “help themselves” to runs, just like picking food from a buffet.

Call

Call is the shout made by batters to signal whether to run or not. Common calls are “yes,” “no,” and “wait.” Good calling prevents confusion and run outs.

Cap

Cap can mean a type of soft hat worn by players, or it can mean an appearance for a national team — for example, a player earning their “first cap.”

Captain

The Captain is the team leader who sets the field, decides the bowling changes, and makes key tactical calls during a match.

Carrom Ball

Carrom Ball is a spin delivery released by flicking the ball between the thumb and bent middle finger, making it turn unexpectedly.

Carry

Carry means the ball travels far enough to reach the fielder or wicketkeeper without bouncing too early.

Carry the Bat

Carry the Bat means an opening batter stays not out for the entire innings while all other team members are dismissed.

Cartwheel

Cartwheel is when the stumps are hit so hard that one spins through the air end over end before landing.

Castled

Castled is slang for being bowled, usually by a yorker or a ball that hits the stumps directly.

Catch

Catch is when a fielder grabs the ball cleanly before it touches the ground after being hit by the batter.

Caught

Caught is a dismissal where the ball is caught by a fielder, bowler, or wicketkeeper before touching the ground.

Caught and Bowled

Caught and Bowled is when the bowler dismisses a batter by catching their own delivery after it’s hit.

Caught Behind

Caught Behind is when the wicketkeeper catches the ball after it edges or glances off the batter’s bat or glove.

Centurion

Centurion is a batter who scores 100 or more runs in a single innings.

Century

Century is scoring 100 or more runs in one innings. It’s a proud achievement for any batter.

Chance

Chance is an opportunity to get a batter out — like a dropped catch or a missed run out — that is not taken.

Charge

Charge is when a batter runs towards the bowler while the ball is in the air to play a powerful shot.

Check Upstairs

Check Upstairs is when an umpire refers a decision to the third umpire using video replays.

Cherry

Cherry is slang for a red cricket ball or the red mark it leaves on a bat.

Chest On

Chest On describes the bowler’s or batter’s body facing towards the other player during delivery or batting stance.

Chin Music

Chin Music is a tactic where fast bowlers bowl short-pitched balls aimed near the batter’s head to intimidate them.

Chinaman

Chinaman is a left-arm wrist spin delivery that turns into a right-handed batter.

Chinese Cut

Chinese Cut is a mis-hit shot where the ball edges off the inside of the bat and narrowly misses the stumps.

Chop On

Chop On is when the batter accidentally deflects the ball from the bat onto their own stumps.

Chuck

Chuck is an illegal bowling action where the elbow is bent while delivering the ball.

Circle

Circle is the painted 30-yard fielding restriction line used in limited-overs cricket.

Clean Bowled

Clean Bowled is when the ball hits the stumps without touching the batter’s bat or pads.

Club

Club means either a cricket organisation or to hit the ball hard without elegant technique.

Club Cricket

Club Cricket is amateur cricket played at a competitive level below professional matches.

Collapse

Collapse is when several batters are dismissed quickly for very few runs.

Come to the Crease

Come to the Crease means when a batter walks to the pitch to start their innings.

Competitive Women’s Cricket

Competitive Women’s Cricket is the official term for professional-level women’s cricket matches.

Compulsory Close (CC)

Compulsory Close is when an innings ends due to overs or time limits, not because all batters are out.

Conventional Swing

Conventional Swing is when the ball moves in the air in the expected way based on seam position and bowling style.

Contrived Circumstances

Contrived Circumstances are unusual match tactics aimed at achieving a certain result, often affecting official records.

Cordon

Cordon refers to a group of slip fielders placed behind the batter to catch edges.

Corridor of Uncertainty

Corridor of Uncertainty is the narrow area just outside the off stump that makes a batter unsure whether to play or leave the ball.

County Cricket

County Cricket is the top domestic cricket competition in England and Wales.

Cover

Cover is a fielding position on the off side between point and mid-off. It can also mean the tarpaulin used to protect the pitch from rain.

Cow Corner

Cow Corner is the deep leg-side area between mid-wicket and long-on, often targeted by powerful slog shots.

Cow Shot

Cow Shot is a hard, often unorthodox hit aimed towards cow corner, usually in the air.

Crease

Crease is the marked line on the pitch that helps decide run outs, stumpings, and no-ball calls.

Cricketer

Cricketer is anyone who plays the game of cricket, from amateur to professional.

Cross-Bat Shot

Cross-Bat Shot is a stroke where the bat is held horizontally, like a cut or pull shot.

Cross the Rope

Cross the Rope means stepping over the boundary rope, either by a player or when the ball reaches it for a boundary.

Cut

Cut is a shot played square on the off side to a short ball wide of off stump.

Cutter

Cutter is a delivery from a fast bowler that spins like a slow bowler’s ball, surprising the batter.

D

Daisy Cutter

Daisy Cutter is a very low delivery that skims close to the ground after pitching, making it hard for the batter to hit.

Dance Down

Dance Down is when a batter steps out of the crease towards the bowler to meet the ball earlier and play an attacking shot.

Danger Area

Danger Area is the central strip of the pitch where bowlers must not step with their follow-through to avoid damaging the playing surface.

Day/Night Match

Day/Night Match is a game that starts in the afternoon and continues into the evening under floodlights, usually played with a pink or white ball.

Dead Ball

Dead Ball is when the ball is not in play, such as after it’s settled in the hands of the wicketkeeper or fielder, or if the umpire calls it.

Dead Bat

Dead Bat is a defensive technique where the batter softens their grip to stop the ball’s momentum after it hits the bat, preventing catches.

Death Bowling

Death Bowling means bowling in the final overs of a limited-overs match, aiming to stop batters from scoring quickly.

Death Overs

Death Overs are the final overs of a limited-overs innings where batters try to score rapidly and bowlers aim to contain them.

Declaration

Declaration is when the batting captain ends the innings voluntarily to give their team enough time to try to bowl the opposition out.

Deep

Deep describes a fielding position close to the boundary rope, far from the batter.

Defensive Field

Defensive Field is a field setup designed to stop runs rather than take wickets, with fielders spread out on the boundary.

Defensive Shot

Defensive Shot is a stroke where the batter blocks the ball to protect the wicket, rather than to score.

Deficit

Deficit is the difference in runs when one team is behind the other in the score after an innings.

Delivery

Delivery is the act of the bowler releasing the ball towards the batter.

Dibbly-Dobbly

Dibbly-Dobbly is slang for medium-pace bowling with little speed but accurate line and length.

Dilscoop

Dilscoop is an inventive shot where the batter scoops the ball over the wicketkeeper’s head, made popular by Tillakaratne Dilshan.

Dismissal

Dismissal means the batter is out and their innings is over. There are several ways to be dismissed, including bowled, caught, LBW, and run out.

Doctored Pitch

Doctored Pitch is a playing surface deliberately prepared to suit one team’s strengths, such as more turn for spinners or extra bounce for fast bowlers.

Dolly

Dolly is an easy catch that a fielder is expected to take without trouble.

Doosra

Doosra is an off-spinner’s delivery that turns the opposite way to the usual off break, often catching the batter by surprise.

Dot Ball

Dot Ball is a delivery from which no runs are scored. It’s called a dot ball because scorecards mark it with a dot.

Double Century

Double Century is when a batter scores 200 or more runs in a single innings.

Double Ton

Double Ton is another name for a double century — 200 or more runs in an innings.

Down the Ground

Down the Ground is a shot played straight past the bowler towards the long-off or long-on boundary.

Down the Leg Side

Down the Leg Side means the ball is bowled on the side of the batter’s legs, often easier to glance or flick away.

Drag On

Drag On is when the batter edges or deflects the ball from the bat onto the stumps while attempting a shot.

Draw

Draw is when a Test or first-class match ends without a winner, usually because time ran out before a result was reached.

Drive

Drive is a front-foot shot played by swinging the bat through the line of the ball, often aimed along the ground.

Drinks Break

Drinks Break is a short pause in play for players to take refreshments, usually after a set number of overs.

Drop In Pitch

Drop In Pitch is a pitch prepared outside the stadium and later moved into place for the match.

Dropper

Dropper is a slower delivery bowled with extra loop so it drops sharply in front of the batter.

Dropped Catch

Dropped Catch is when a fielder fails to hold onto a ball they should have caught.

Duck

Duck is when a batter is out without scoring any runs.

Also read: Types of Duck in Cricket

Duckworth–Lewis–Stern Method (DLS)

DLS is a mathematical formula used to set revised targets in rain-affected limited-overs matches.

Dugout

Dugout is the team seating area beside the field, commonly used in T20 cricket.

E

Economy Rate

Economy Rate is the average number of runs a bowler concedes per over. A lower economy rate means better run control.

Edge

Edge is when the ball hits the side of the bat instead of the middle. Edges can result in catches or runs to the boundary.

Eleven

Eleven is the standard number of players in a cricket team. It’s also a term used to refer to the whole side.

End

End refers to one side of the pitch. Bowlers deliver overs from alternating ends during a match.

End of an Over

End of an Over means six legal balls have been bowled, and the fielding side changes ends.

Extras

Extras are runs scored by ways other than the batter’s shot, like wides, no-balls, byes, and leg byes.

F

Fall of Wicket

Fall of Wicket is the point in the scorecard showing when each batter was dismissed, including the team score at that time.

Fast Bowler

Fast Bowler is a player who delivers the ball at high speed, often above 135 km/h, using pace to trouble batters.

Fast Leg Theory

Fast Leg Theory, also called bodyline, is a tactic where short-pitched balls are aimed at the batter’s body with close leg-side fielders.

Feather

Feather is a faint edge from the bat, often caught by the wicketkeeper or slips.

Fielder

Fielder is any player from the bowling side positioned to stop runs or take catches.

Fielding

Fielding is the act of stopping the ball, preventing runs, and attempting dismissals.

Fielding Circle

Fielding Circle is the 30-yard line used in limited-overs matches to enforce fielding restrictions.

Fielding Restrictions

Fielding Restrictions are rules limiting the number of fielders outside the circle during certain overs, such as in a powerplay.

Fielding Side

Fielding Side is the team currently bowling and fielding, as opposed to batting.

Fielder’s Choice

Fielder’s Choice is when a fielder decides which end to throw to during a run-out attempt.

Fifty

Fifty is when a batter scores 50 runs in a single innings, a personal milestone.

Fifer

Fifer is when a bowler takes five wickets in one innings, short for “five-for.”

Fine Leg

Fine Leg is a fielding position behind the wicketkeeper on the leg side, close to the boundary.

First-Class Cricket

First-Class Cricket is the highest standard of multi-day domestic matches, lasting three or more days.

Flight

Flight is when a bowler gives the ball a higher loop through the air to deceive the batter in length or spin.

Follow-On

Follow-On is when the team batting second is asked to bat again immediately because they scored too few runs in their first innings.

G

Gardening

Gardening is when a batter uses the bat or foot to tap down rough spots on the pitch, often between deliveries, to maintain a smoother surface.

Gauge

Gauge is the act of judging the pace, bounce, and movement of the pitch early in an innings.

Gayle Storm

Gayle Storm is a nickname used when West Indies batter Chris Gayle plays an aggressive innings, hitting many sixes.

Gee Up

Gee Up means to encourage or motivate teammates during the game, often heard in team huddles.

Genuine Edge

Genuine Edge is when the ball hits the bat’s edge cleanly, usually resulting in a catch or runs through slips or gully.

Genuine All-Rounder

Genuine All-Rounder is a player equally skilled at both batting and bowling, contributing strongly in both areas.

Get Out

Get Out is slang for a batter being dismissed. It can also be used by bowlers when appealing.

Glance

Glance is a shot played by deflecting the ball off the bat towards the leg side, usually fine past the wicketkeeper or fine leg.

Glovework

Glovework refers to the skill of the wicketkeeper, including catching, stumping, and stopping deliveries cleanly.

Googly

Googly is a deceptive delivery by a leg spinner that spins the opposite way to a normal leg break.

Good Length

Good Length is a spot where the ball pitches, making it difficult for the batter to decide whether to play on the front or back foot.

Gouging

Gouging is damaging the ball’s surface illegally, often considered ball tampering.

Graft

Graft is when a batter works hard to score runs in tough conditions, showing patience and determination.

Grubber

Grubber is a delivery that stays very low after pitching, making it difficult to play.

Guard

Guard is the batting position marked by the batter to align themselves in front of the stumps, often using the popping crease.

Gully

Gully is a fielding position between slip and point, designed to catch edges played away from the body.

H

Half Century

Half Century is when a batter scores 50 or more runs in a single innings but less than 100.

Half Volley

Half Volley is a delivery that bounces close enough for the batter to play a full-blooded drive, often an ideal scoring ball.

Handled the Ball

Handled the Ball is an old method of dismissal (now part of “obstructing the field”) when a batter touched the ball with their hand without the bowler’s consent.

Hard Hands

Hard Hands means playing a shot with a firm grip, often causing edges to carry further, sometimes to the slips.

Hat-Trick

Hat-Trick is when a bowler takes wickets with three consecutive deliveries in the same match.

Hawk-Eye

Hawk-Eye is ball-tracking technology used for decisions like LBW reviews and to show the ball’s predicted path.

Heavy Ball

Heavy Ball is a delivery that feels faster or harder to play than its actual speed, often due to extra bounce or angle.

Helmet

Helmet is protective gear worn on the head, usually with a grille, to guard against fast or short-pitched balls.

High Score

High Score is the most runs a batter has made in a single innings in their career or in a match.

Hit the Deck

Hit the Deck means bowling with enough force to get extra bounce off the pitch.

Hit Wicket

Hit Wicket is when a batter accidentally breaks their own stumps with the bat, body, or clothing while playing a shot or setting off for a run.

Holding the Pose

Holding the Pose is when a batter freezes in their follow-through after playing a shot, often after a stylish stroke.

Hook Shot

Hook Shot is an attacking stroke played to a short-pitched ball, hitting it on the leg side, usually over square leg or fine leg.

Hot Spot

Hot Spot is thermal imaging technology used to detect whether the ball has hit the bat, pad, or glove.

Howzat

Howzat is the appeal cry from fielders to the umpire, short for “How’s that?” when asking for a decision.

I

Infield

Infield is the area of the cricket field inside the 30-yard circle, where most close fielders stand to stop quick singles.

In-Swinger

In-Swinger is a delivery that curves in through the air towards the batter’s body (for a right-hander, from off side to leg side).

In the Air

In the Air means the ball travels without touching the ground after being hit or bowled, giving a chance for a catch.

Indian Summer

Indian Summer is a late-career period where a player enjoys a sudden return to good form.

Inside Edge

Inside Edge is when the ball hits the inside part of the bat, often deflecting towards the stumps or fine leg.

Inside Out Shot

Inside Out Shot is when a batter moves towards the leg side to play a shot through the off side, often over cover.

Innings

Innings is the period in which one team bats until they are all out, declare, or the overs are completed.

Innings Break

Innings Break is the pause between the two teams’ batting turns, used for rest, strategy, and field setup changes.

Intent

Intent is the batter’s approach to scoring runs aggressively, shown through shot selection and footwork.

Invalid Delivery

Invalid Delivery is a ball ruled illegal, such as a no-ball or wide, which doesn’t count toward the over and often gives extra runs.

J

Jack

Jack is slang for the number 11 batter, usually the least skilled with the bat in the team.

Jaffa

Jaffa is slang for an outstanding delivery from a bowler that is almost unplayable, often beating the bat.

Jag Back

Jag Back is when a ball moves sharply into the batter after pitching, usually surprising them.

Jag Away

Jag Away is when the ball moves sharply away from the batter after pitching.

Javelin Throw

Javelin Throw refers to a fielder’s powerful, straight throw from the boundary to the wicketkeeper or bowler.

Jet Shoes

Jet Shoes is slang for a batter or fielder who runs extremely fast between the wickets or in the field.

Join the Dots

Join the Dots means bowling several dot balls in a row, building pressure on the batting side.

Juggled Catch

Juggled Catch is when a fielder bobbles the ball before finally catching it securely.

K

Keep Wicket

Keep Wicket means to perform the role of wicketkeeper, standing behind the stumps to catch, stump, or stop deliveries.

Keeper

Keeper is short for wicketkeeper — the player responsible for guarding the stumps behind the batter.

Key Partnership

Key Partnership is a batting stand between two players that’s crucial in changing the course of the match.

Kick On

Kick On means for a batter to build on a good start, converting it into a big score.

King Pair

King Pair is when a batter is out first ball in both innings of a match.

Knock

Knock is slang for a batting performance, such as “He played a fine knock today.”

Knock Over

Knock Over means to dismiss a batter, often by bowling them out.

Knuckle Ball

Knuckle Ball is a slower delivery bowled by gripping the ball with the knuckles, often used in T20 cricket to deceive batters.

L

Ladder

Ladder is a term for a pitch with uneven bounce, where some balls rise sharply and others stay low.

Late Cut

Late Cut is a delicate shot where the batter waits until the last moment to guide the ball past the slips on the off side.

Leading Edge

Leading Edge is when the ball hits the front edge of the bat, often causing an unintended shot that can lead to a catch.

Leave

Leave is when the batter intentionally does not play a shot at the ball, usually letting it pass through to the wicketkeeper.

Leg Before Wicket (LBW)

LBW is a method of dismissal where the ball hits the batter’s leg or pad in line with the stumps and would have hit the wicket if not blocked.

Leg Break

Leg Break is a spin delivery from a right-arm leg spinner that turns from leg side to off side for a right-handed batter.

Leg Bye

Leg Bye is an extra run scored when the ball hits the batter’s body (not the bat) and they run.

Leg Cutter

Leg Cutter is a delivery by a pace bowler that moves slightly away from the batter after pitching, similar to a slow leg break.

Leg Glance

Leg Glance is a shot where the batter deflects the ball fine on the leg side, often towards fine leg or long leg.

Leg Side

Leg Side is the half of the field behind the batter’s legs, also called the on side.

Length

Length refers to the spot on the pitch where the ball bounces, such as short length, good length, or full length.

Limited-Overs Cricket

Limited-Overs Cricket is a format where each team has a set number of overs, such as ODIs (50 overs) or T20s (20 overs).

Line and Length

Line and Length means the accuracy of where the ball is pitched both sideways (line) and in bounce location (length).

Line Up

Line Up can mean the team selected for a match or a batter preparing to face the next delivery.

Long Hop

Long Hop is a short-pitched delivery that is easy to hit, often considered a poor ball.

Long On / Long Off

Long On and Long Off are deep fielding positions straight down the ground, on the leg side and off side respectively.

M

Maiden Over

Maiden Over is an over in which no runs are scored from the bat. Extras like wides or no-balls prevent it from being a maiden.

Maker’s Name

Maker’s Name refers to the branded label on the bat’s face. Batters often aim to hit the ball with this part for power and control.

Man of the Match

Man of the Match is the award given to the player with the best performance in a game, often influencing the result.

Man of the Series

Man of the Series is the award given to the standout player over an entire tournament or series.

Mankad

Mankad is when the bowler runs out the non-striker before delivering the ball if they leave the crease early. It is legal but often debated.

Mark

Mark is the spot where a bowler starts their run-up. They measure it before the game and use it consistently.

Match Referee

Match Referee is the official responsible for ensuring the game is played within the rules and spirit of cricket.

Meat of the Bat

Meat of the Bat is the middle part of the bat’s face, where shots get the most power and timing.

Medium Pace

Medium Pace is bowling at a moderate speed, usually between 100–130 km/h, focusing on swing or seam rather than pure pace.

Middle Order

Middle Order refers to the batters who come in after the top three, usually from positions 4 to 7.

Middle Stump

Middle Stump is the centre stump in the wicket, between the off and leg stumps.

Misfield

Misfield is when a fielder fails to stop or collect the ball cleanly, allowing extra runs.

Missing Leg

Missing Leg is an LBW decision term meaning the ball would have missed the leg stump, so the batter is not out.

Missing Off

Missing Off is an LBW decision term meaning the ball would have missed the off stump, so the batter is not out.

Mitchell Johnson Over

Mitchell Johnson Over is slang for an over with multiple extras and poor deliveries, named humorously after the Australian bowler’s inconsistent spells early in his career.

Moeen Ali Beard

Moeen Ali Beard is a fan term for a thick, full beard similar to the England all-rounder’s trademark look.

Momentum Shift

Momentum Shift is when control of the game swings from one team to the other, often after a key wicket or big over.

Moon Ball

Moon Ball is a very slow, high-arcing delivery, often used for fun in casual matches.

Mother of All Sixes

Mother of All Sixes is slang for an extremely long six that travels far beyond the boundary.

Mud Wicket

Mud Wicket is a pitch that becomes soft and slow due to rain, making batting difficult and favouring spin.

N

Nets

Nets are practice areas enclosed with netting where batters face bowlers or throwdowns without the risk of the ball travelling far.

Nicked Off

Nicked Off is when a batter edges the ball to the wicketkeeper or slips and is caught out.

Nightwatchman

Nightwatchman is a lower-order batter sent in near the end of a day’s play to protect a better batter from getting out before stumps.

No-Ball

No-Ball is an illegal delivery, such as overstepping the crease or bowling above waist height, which gives the batting side an extra run and a free hit in limited overs.

Nought

Nought is another word for zero runs, used in the context of a batter’s score.

Nurdle

Nurdle is when a batter guides the ball softly into gaps, usually on the leg side, to score singles.

Nut

Nut is slang for the cricket ball, often used by players (“That was a great nut”).

O

Obstructing the Field

Obstructing the Field is when a batter deliberately gets in the way of a fielder’s attempt to field the ball or complete a run-out.

Occupy the Crease

Occupy the Crease means staying at the wicket for a long time, often playing defensively to frustrate the bowling side.

Off Break

Off Break is a spin delivery bowled by a right-arm off-spinner that turns from the off side to the leg side for a right-handed batter.

Off Cutter

Off Cutter is a pace bowler’s delivery that grips the pitch and moves like an off break after pitching.

Off Drive

Off Drive is a front-foot shot played through the off side, between extra cover and mid-off.

Off Side

Off Side is the half of the cricket field in front of the batter’s chest when they take guard.

Off Spin

Off Spin is the bowling style where the ball turns from the off side towards the batter’s legs for a right-hander.

Offer the Light

Offer the Light is when umpires stop play due to bad light and give batters the option to leave the field.

On Drive

On Drive is a straight bat shot played on the leg side, between mid-on and straight down the ground.

On Side

On Side, also called the leg side, is the half of the field behind the batter’s legs.

One-Day International (ODI)

One-Day International is a limited-overs cricket match of 50 overs per side, played between two international teams.

One Short

One Short is when a batter fails to ground their bat or body inside the crease while completing a run, meaning that run does not count.

Open the Face

Open the Face means angling the bat towards the off side to guide the ball into gaps, often behind point.

Opening Bowler

Opening Bowler is one of the two bowlers who begin the bowling attack at the start of an innings.

Opening Partnership

Opening Partnership is the total runs scored by the first two batters before the first wicket falls.

Opener

Opener is a batter who starts the innings, facing the new ball.

Outfield

Outfield is the area of the cricket field outside the 30-yard circle, usually patrolled by boundary fielders.

Outswinger

Outswinger is a delivery that swings away from the batter’s body in the air, usually bowled by pace bowlers.

Over

Over is a set of six legal deliveries bowled by the same bowler from one end.

Overarm

Overarm is the standard bowling style in which the bowler’s arm passes over the shoulder when delivering the ball.

Over Pitch

Over Pitch means bowling the ball too full, making it easy for the batter to drive.

Over the Wicket

Over the Wicket is when a right-arm bowler runs to the left of the stumps in their delivery stride (and vice versa for left-arm bowlers).

Overthrows

Overthrows are extra runs scored when a throw from a fielder misses the intended target and isn’t backed up.

P

Pad

Pad is the protective leg gear worn by batters and wicketkeepers to guard against the ball hitting their legs.

Pad Play

Pad Play is when a batter uses their pads instead of the bat to block a ball, often risking an LBW decision.

Pair

Pair is when a batter is dismissed for zero runs in both innings of a match.

Partnership

Partnership is the number of runs scored by two batters together before one of them is dismissed.

Past Point

Past Point is a fielding reference meaning the ball has gone past the point fielder on the off side.

Pavilion

Pavilion is the building at the ground where players change, rest, and watch the game when not on the field.

Peach

Peach is slang for an excellent delivery that is perfectly pitched and hard to play.

Penalty Runs

Penalty Runs are extra runs awarded to one team when the other commits a breach of the laws.

Pick the Gap

Pick the Gap means hitting the ball between fielders to find space and score runs.

Pigeon

Pigeon is slang for a bowler who keeps bowling in the same spot repeatedly, usually to build pressure.

Pinch Hitter

Pinch Hitter is a batter sent higher up the order than usual to score quick runs aggressively.

Pitch

Pitch has two meanings — the playing surface between the wickets or the act of the ball bouncing after delivery.

Pitch Map

Pitch Map is a graphic showing where a bowler’s deliveries have landed on the pitch.

Play and Miss

Play and Miss is when the batter attempts a shot but the ball passes the bat without contact.

Plumb

Plumb is when a batter is clearly out LBW, with no doubt in the umpire’s mind.

Point

Point is a fielding position on the off side, square of the wicket.

Popping Crease

Popping Crease is the line batters must reach to complete a run and avoid being run out.

Powerplay

Powerplay is a period in limited-overs cricket where fielding restrictions allow only a set number of fielders outside the circle.

Practice Match

Practice Match is a game played mainly for preparation, often before a tournament or series.

Pull Shot

Pull Shot is a horizontal bat shot to a short-pitched ball, hitting it to the leg side, usually between mid-wicket and square leg.

Q

Quick Single

Quick Single is a fast run taken immediately after the ball is hit softly into a gap, relying on sharp running between the wickets.

Quickie

Quickie is slang for a fast bowler, known for delivering the ball at high speed.

Quota

Quota is the maximum number of overs a bowler can deliver in a limited-overs match, such as 10 overs in ODIs or 4 overs in T20s.

R

Rabbit

Rabbit is slang for a batter, usually a tailender, who is very poor at batting and often gets out cheaply.

Rain Delay

Rain Delay is when play is stopped due to rain, with the match resuming once conditions improve.

Rain Rule

Rain Rule refers to methods used to adjust match targets when rain interrupts play, such as the Duckworth–Lewis–Stern method.

Ramp Shot

Ramp Shot is a creative stroke where the batter guides the ball over the wicketkeeper’s head, often to counter pace bowling.

Rank Turn

Rank Turn is when a ball spins sharply off the pitch, making it difficult for the batter to handle.

Rate of Scoring

Rate of Scoring is the average number of runs made per over by the batting team.

Red Cherry

Red Cherry is slang for a red cricket ball, especially when new.

Referral

Referral is when a team asks for an umpire’s decision to be reviewed by the third umpire using video replays.

Reverse Sweep

Reverse Sweep is when a batter switches stance to play a sweep shot in the opposite direction to the normal sweep.

Reverse Swing

Reverse Swing is when an older cricket ball swings in the opposite direction to conventional swing due to wear and tear.

Rib Tickler

Rib Tickler is a short-pitched delivery aimed at the batter’s ribs, often uncomfortable to play.

Ring Field

Ring Field is when several fielders are positioned in a circle around the batter inside the 30-yard area.

Rip

Rip is strong spin on the ball, causing it to turn sharply after pitching.

Rising Delivery

Rising Delivery is a short-pitched ball that bounces high towards the batter’s chest or head.

Road

Road is slang for a flat, batting-friendly pitch with little help for bowlers.

Rope

Rope is the boundary marker around the field.

Rough

Rough is worn or scuffed areas on the pitch that can cause unpredictable bounce or spin.

Round the Wicket

Round the Wicket is when a bowler delivers from the side of the stumps opposite to their bowling arm, changing the angle of attack.

Run Chase

Run Chase is when the batting team is trying to reach a target set by the opposition.

Run Out

Run Out is when a fielder breaks the stumps with the ball while the batter is outside the crease during a run attempt.

Run Rate

Run Rate is the average number of runs scored per over.

Runner

Runner is a player who runs between the wickets for an injured batter (now mostly disallowed in modern cricket).

S

Safe Hands

Safe Hands refers to a fielder who rarely drops catches and is trusted in key catching positions.

Sandshoe Crusher

Sandshoe Crusher is slang for a yorker aimed at the batter’s toes, making it hard to defend and often painful.

Scoreboard Pressure

Scoreboard Pressure is the mental pressure on the batting side when they are chasing a high target or behind in required run rate.

Seam

Seam is the stitched part of the cricket ball. Bowlers use it to generate movement off the pitch.

Seam Movement

Seam Movement is when the ball deviates after pitching because it lands on its seam.

Season

Season is the cricket-playing period in a particular country, usually lasting several months.

See Out

See Out means batting carefully to survive a difficult period, such as facing a dangerous bowler or the final overs of the day.

Selector

Selector is a person who chooses the players for a team.

Send Off

Send Off is when a dismissed batter is taunted or gestured at by fielders while leaving the field.

Session

Session is a block of play in multi-day cricket, usually lasting around two hours, with three sessions in a day’s play.

Shadow Batting

Shadow Batting is when a player practices batting strokes without a ball, often to improve technique.

Shirtfront

Shirtfront is slang for a very flat, batter-friendly pitch offering no help to bowlers.

Shock Bowler

Shock Bowler is a bowler brought on to surprise the batting side, often with extra pace or unusual deliveries.

Short Ball

Short Ball is a delivery that pitches short and bounces higher, usually at chest or head height.

Short Leg

Short Leg is a close-in fielding position on the leg side, near the batter’s pad.

Short of a Length

Short of a Length is a delivery that pitches between a good length and a bouncer, making it awkward to play.

Shoulder Arms

Shoulder Arms is when a batter deliberately lifts the bat to let the ball pass without playing a shot.

Shout

Shout is an appeal to the umpire, usually “Howzat?”

Sight Screen

Sight Screen is a large board placed behind the bowler’s arm to give batters a clear view of the ball.

Silly Point

Silly Point is a very close fielding position on the off side, near the batter’s bat and pad.

Single

Single is one run scored from hitting the ball and running to the other end.

Six

Six is the maximum score from one shot, when the ball clears the boundary without touching the ground.

Skier

Skier is a high ball hit into the air that usually gives fielders time to get underneath and attempt a catch.

Skipper

Skipper is another name for the team captain.

Slash

Slash is an attacking cut shot played hard to a ball outside off stump, often in the air.

Sledging

Sledging is verbal banter or taunting between players, aimed at distracting or unsettling the opposition.

Slip

Slip is a catching position behind the batter on the off side, near the wicketkeeper.

Slot

Slot is the area where batters prefer the ball to pitch for big hitting, usually just short of a half volley.

Slow Ball

Slow Ball is a pace bowler’s variation delivered with less speed to deceive the batter.

Slower Ball Bouncer

Slower Ball Bouncer is a short-pitched ball bowled at a slower pace to surprise the batter.

Snick

Snick is a thin edge from the bat, often caught by the wicketkeeper or slips.

Slog

Slog is a powerful, often unorthodox hit aimed for maximum runs, usually in the air.

Slog Sweep

Slog Sweep is a big, aggressive sweep shot hit in the air, often toward mid-wicket.

Soft Hands

Soft Hands is a batting technique using a light grip to reduce the pace of the ball and avoid catches.

Spell

Spell is a bowler’s period of bowling before being replaced.

Spinners

Spinners are bowlers who rely on turn rather than speed to trouble batters.

Split Finger

Split Finger is a slower delivery where the bowler spreads their fingers wide on the ball to reduce speed.

Square Cut

Square Cut is a shot played square on the off side, cutting a short-pitched ball outside off stump.

Square Leg

Square Leg is a fielding position on the leg side, square with the batter’s crease.

Start of Play

Start of Play is the scheduled time when the day’s cricket begins.

Steepler

Steepler is a delivery that bounces very high after pitching, often used to trouble batters.

Stiff

Stiff means unlucky, as in a bowler beating the bat many times without taking a wicket.

Stock Ball

Stock Ball is a bowler’s standard delivery, used regularly between variations.

Stoke the Fire

Stoke the Fire is to lift team energy, often after a wicket or during a tense period.

Stonker

Stonker is slang for a ball hit with extreme power.

Stood Up

Stood Up refers to a wicketkeeper standing close to the stumps to collect deliveries, often against slower bowlers.

Strike Rate

Strike Rate is a batting stat showing average runs scored per 100 balls, or for bowlers, balls bowled per wicket.

Stump

Stump is one of the three vertical posts forming the wicket, or the act of the wicketkeeper removing the bails to dismiss a batter.

Stumping

Stumping is a dismissal by the wicketkeeper when the batter is out of the crease and not attempting a run.

Sun Ball

Sun Ball is slang for a high catch where the fielder must look directly into the sun to attempt it.

Sweeper

Sweeper is a deep fielder on the boundary who collects balls hit along the ground in the gaps.

Sweep Shot

Sweep Shot is a horizontal bat shot played from a crouched position to a ball pitched on or outside leg stump.

T

Tailender

Tailender is a lower-order batter, usually a bowler, who is not known for batting skill.

Target

Target is the number of runs the chasing team needs to win the match.

Tea Break

Tea Break is a short interval taken in multi-day cricket, usually in the afternoon session.

Team Sheet

Team Sheet is the official list of players selected to represent each side in the match.

Teesra

Teesra is a spin bowling variation used by some off-spinners that goes straight on instead of turning.

Test Cricket

Test Cricket is the longest format of the game, played over five days between two international teams.

Third Man

Third Man is a deep fielding position behind point, on the boundary, used to stop edges going for four.

Third Umpire

Third Umpire is the off-field official who uses technology to assist with decision-making, such as run-outs and reviews.

Throw Down

Throw Down is a type of practice where a coach or player tosses balls underarm or overarm for a batter to hit.

Throwing

Throwing is an illegal bowling action where the elbow is straightened beyond the allowed limit during delivery.

Tie

Tie is when both teams finish with the same score and all innings are complete.

Timed Out

Timed Out is a dismissal when the incoming batter takes longer than the allowed time (usually three minutes) to be ready to face the ball.

Timing

Timing is the batter’s ability to strike the ball at the perfect moment for maximum effect and control.

Ton

Ton is slang for a century, when a batter scores 100 runs in an innings.

Top Edge

Top Edge is when the ball hits the upper part of the bat, often sending it high into the air for a possible catch.

Top Order

Top Order refers to the first three or four batters in the batting lineup.

Toss

Toss is when team captains flip a coin before the match to decide who bats or bowls first.

Tour Match

Tour Match is a game played by a visiting team against local sides before or between official matches.

Track

Track is slang for the pitch in cricket.

Trapper

Trapper is a fielder positioned to catch balls hit straight to them in the infield.

Trap the Batsman

Trap the Batsman means setting a field and bowling plan to trick a batter into making a mistake.

Trundle

Trundle is slang for bowling at a slow pace, often used for medium pacers.

Twenty20 (T20)

Twenty20 is a short format of cricket with 20 overs per side, known for fast scoring and aggressive play.

Two for None

Two for None is a score where two wickets have fallen without any runs being scored.

U

Umpire

Umpire is the official who makes decisions on the field, such as dismissals, no-balls, and boundaries.

Umpire’s Call

Umpire’s Call is part of the Decision Review System (DRS), where the original on-field decision stands if the technology shows a marginal result.

Underarm

Underarm is a style of delivery where the bowler rolls or tosses the ball underhand, now illegal in competitive cricket.

Unorthodox

Unorthodox refers to unusual or unconventional playing styles, such as unique bowling actions or batting shots.

Unplayable Delivery

Unplayable Delivery is a ball so well bowled that the batter has almost no chance of playing it successfully.

Upper Cut

Upper Cut is a shot played to a short ball outside off stump, hitting it over the slips or gully.

Uppish

Uppish describes a shot played in the air but not high enough to clear the fielders.

V

Variation

Variation is a change in a bowler’s delivery, such as speed, spin, or angle, used to deceive the batter.

V

V refers to the scoring area between mid-off and mid-on, shaped like the letter V when looking from the batter’s end.

VB Series

VB Series was a famous Australian tri-nation ODI tournament, sponsored by Victoria Bitter beer, held during the Australian summer.

Verdict

Verdict is the final decision given by the umpire after an appeal.

Video Replay

Video Replay is the use of recorded footage to check decisions such as run-outs, stumpings, and boundaries.

Village Cricket

Village Cricket is amateur cricket played in rural areas, often with a casual and social atmosphere.

Vinyl Matting

Vinyl Matting is an artificial surface rolled over a field to create a pitch for matches where grass wickets are not available.

Virtually Unplayable

Virtually Unplayable is a term for a delivery that is extremely difficult for the batter to handle.

W

Waft

Waft is when a batter plays a loose, often reckless shot at a ball outside off stump, usually without foot movement.

Walk

Walk is when a batter leaves the field without waiting for the umpire’s decision, usually after knowing they are out.

Walking Wicket

Walking Wicket is slang for a batter who is often dismissed cheaply and is seen as an easy target.

Wagon Wheel

Wagon Wheel is a graphic that shows where a batter has scored their runs on the field.

Washout

Washout is when a match is abandoned due to rain without a result being possible.

Wasted Delivery

Wasted Delivery is a ball deliberately bowled wide or short to set up the batter for the next delivery.

Wicket

Wicket can mean three things: the set of stumps and bails, the pitch, or the dismissal of a batter.

Wicketkeeper

Wicketkeeper is the fielder positioned behind the stumps to catch balls the batter misses and to attempt stumpings or run-outs.

Wide

Wide is an illegal delivery bowled too far from the batter to hit, awarding an extra run to the batting team.

Wild Swing

Wild Swing is a big, uncontrolled hit at the ball, often resulting in a miss or edge.

Win by an Innings

Win by an Innings is when a team’s first innings total is greater than the combined total of both innings of the opposing team.

Win by Wickets

Win by Wickets is when the chasing team reaches the target with wickets still in hand.

Win by Runs

Win by Runs is when the team batting first defends its score and dismisses the opposition short of the target.

Wrist Spin

Wrist Spin is a style of spin bowling where the bowler uses their wrist to impart spin, such as leg spin or left-arm unorthodox spin.

Wrong ’Un

Wrong ’Un is another name for a googly, a leg spinner’s delivery that turns the opposite way to the usual leg break.

X

X-Factor Player

X-Factor Player is a cricketer who can change the course of a match with a single outstanding performance, such as a quick fifty or a sudden burst of wickets.

Xtra Cover

Xtra Cover (also written as Extra Cover) is a fielding position between cover and mid-off, often used to stop or catch drives through the off side.

Y

Yard

Yard is a slang term for distance on the cricket field, often used when talking about pace or movement off the pitch.

Yardstick

Yardstick is a reference point or measure used to compare a player’s performance with others.

Yell

Yell is a loud call, often from the wicketkeeper or captain, to coordinate fielding or encourage the bowler.

Yorker

Yorker is a delivery that pitches right at the batter’s feet or in the block hole, making it very hard to hit.

Z

Zing Bails

Zing Bails are electronic bails that light up when removed from the stumps, helping umpires with close run-out and stumping decisions.

Zone

Zone refers to a batter being in exceptional form, where they see the ball clearly and play with great confidence.

Zoomer

Zoomer is slang for a very fast delivery, often surprising the batter with extra pace.

Field Positions with Diagrams

In cricket, field positions can be tricky for beginners because they have unusual names. Here is a simple guide with descriptions.

Common Field Positions:

  • Slip – Stands next to the wicketkeeper to catch edged balls.
  • Gully – Positioned between slip and point.
  • Point – Square to the batter on the off side.
  • Cover – In front of point, slightly towards mid-off.
  • Mid-off – Close to the bowler on the off side.
  • Mid-on – Close to the bowler on the leg side.
  • Square Leg – Side-on to the batter on the leg side.
  • Fine Leg – Behind square on the leg side.
  • Third Man – Behind square on the off side.
  • Silly Point – Very close to the batter on the off side, for catching.

Example: When Virat Kohli plays a square cut, the ball often travels to point or gully.

Also read: Cricket Fielding Positions Explained

Batting Terminology

Batting has its own set of words, many of which describe shots or batting styles.

  • Cover Drive – Elegant shot through the cover area.
  • Straight Drive – Shot played straight past the bowler.
  • Pull Shot – Hit to the leg side, usually to a short ball.
  • Sweep – Shot played to a spinning ball, sweeping it along the ground.
  • Reverse Sweep – Similar to sweep but played in the opposite direction.
  • Lofted Shot – Hit in the air to clear fielders.
  • Anchoring the Innings – Playing steady to build runs over time.
  • Finisher – A batter who scores quickly at the end of an innings.

Example: MS Dhoni was known as one of the best finishers in limited-overs cricket.

Also read: Types of Cricket Shots

Bowling Terminology

Bowling styles and deliveries are key parts of cricket. Here are the main terms:

  • Yorker – A delivery aimed at the batter’s feet in the block hole.
  • Bouncer – Short ball rising to chest or head height.
  • Off Break – Ball turning from off side to leg side for a right-handed batter.
  • Leg Break – Ball turning from leg side to off side for a right-handed batter.
  • Googly – Leg spinner’s delivery turning opposite to the normal leg break.
  • Flipper – Back-spinning ball from a leg spinner, skidding low.
  • Swing Bowling – Moving the ball sideways in the air.
  • Reverse Swing – Ball swinging the opposite way, usually with an old ball.

Example: Wasim Akram mastered both conventional and reverse swing.

Also read: Different Types of Bowling in Cricket

Dismissal Types

A batter can be out in many ways. Here are the main ones:

  1. Bowled – Ball hits the stumps and dislodges the bails.
  2. Caught – Ball caught by a fielder before touching the ground.
  3. LBW – Ball hits the pad in line with stumps and would hit them.
  4. Run Out – Fielder hits the stumps before the batter completes a run.
  5. Stumped – Wicketkeeper removes bails while batter is out of crease.
  6. Hit Wicket – Batter hits their own stumps while playing a shot.
  7. Timed Out – Batter takes too long to arrive at the crease.
  8. Obstructing the Field – Batter blocks fielders on purpose.

Example: Adam Gilchrist was famous for quick stumpings, often catching batters off guard.

Also read: Types of Outs in Cricket

Scoring and Match Progress

Cricket scoring is more than just runs. Knowing these terms helps you follow the game closely.

  • Run Rate – Average runs scored per over. Example: “They need a run rate of 8 to win.”
  • Strike Rate – Runs scored per 100 balls faced by a batter.
  • Economy Rate – Runs conceded per over by a bowler.
  • Powerplay – First overs in limited matches with field restrictions.
  • Net Run Rate (NRR) – Used in tournaments to break points ties.
  • Partnership – Runs scored by two batters before a wicket falls.
  • Maiden Over – Over in which no runs are scored off the bat.
  • Hat-trick – Bowler taking three wickets in three balls.
  • Century – Batter scores 100 runs in a single innings.
  • Double Century – 200 runs in a single innings.

Equipment Terms

Understanding cricket gear helps in knowing match situations.

  • Bat – Usually made of willow, used to hit the ball.
  • Ball – Hard, leather-covered object used by bowlers.
  • Pads – Protective gear worn on the legs.
  • Gloves – Protects the hands while batting or keeping.
  • Helmet – Protects the head and face.
  • Bails – Wooden pieces on top of the stumps.
  • Stumps – Three vertical posts making the wicket.
  • Sight Screen – Large white or black board to help batters see the ball.
  • Box – Guard worn by batters to protect groin area.

Match Formats and Rules

Different match formats use some terms more often than others.

  • Test Match – Five-day game with two innings per side.
  • One Day International (ODI) – Limited to 50 overs per side.
  • T20 – Twenty overs per side, fast-paced.
  • The Hundred – 100 balls per side, used in England.
  • Super Over – Tie-breaker in limited-overs matches.
  • Duckworth-Lewis-Stern (DLS) Method – Used to adjust targets in rain-affected games.

Also read: Types of Cricket Matches

Cricket Slang & Commentary Lingo

Commentators often use colourful terms during matches.

  • Pinch Hitter – Aggressive batter sent up the order.
  • Sledging – Taunting an opponent to distract them.
  • Chin Music – Short balls aimed near the head.
  • Nightwatchman – Lower-order batter sent in to protect a main batter near day’s end.
  • Mankading – Bowler running out the non-striker before delivering the ball.
  • Golden Duck – Out first ball without scoring.

Regional Variations in Cricket Terminology

Cricket words can differ between countries.

  • UK & Australia – “Spinner” is common, while India might use “tweaker” in casual speech.
  • India – “Doosra” and “carrom ball” are popular due to spin culture.
  • Australia – “Baggy Green” refers to the Test cap.
  • South Africa – “Proteas” is the national team nickname.
  • West Indies – “Calypso cricket” describes flair and style.

Example: In India, “powerplay” often refers to both batting advantage and aggressive scoring phase, while in England it’s purely a rule term.

History and Origins of Key Terms

Some cricket words have fascinating backstories. Knowing them adds extra colour to the game.

  • Googly – First used in the late 19th century to describe a deceptive leg-spin delivery that turned the opposite way.
  • Sticky Wicket – Originates from the days of uncovered pitches when rain made batting hard.
  • Hat-trick – Began in 1858 when a bowler was given a new hat for taking three wickets in three balls.
  • All-rounder – Used since the early days to describe players skilled in more than one discipline.
  • Yorker – Believed to have come from Yorkshire bowlers who were known for this delivery.

Conclusion

Understanding cricket terms is the key to enjoying the game fully. With this glossary, you can now follow commentary, read match reports, and talk cricket like a true fan. Whether you’re watching an IPL thriller, a Test match, or a friendly local game, knowing the language adds a new level of excitement.

If you’re involved in grassroots cricket or simply want to follow every ball, check out CricHeroes – the cricket scoring app that offers live ball-by-ball commentary, stats, and match tracking for players and fans everywhere.

FAQs About Cricket Terms

1. What are basic cricket terms for beginners?
Wicket, over, run, boundary, LBW, and powerplay are the most common for new fans.

2. What is the rarest term in cricket?
“Timed out” is one of the rarest dismissals.

3. Why is it called a duck in cricket?
Because the number zero looks like a duck’s egg.

4. What is the difference between a yorker and a full toss?
A yorker pitches at the batter’s feet, while a full toss reaches without bouncing.

5. Which terms are unique to T20 cricket?
Powerplay, death overs, and super over are more common in T20 matches.

6. How many ways can a batter be out?
There are ten official dismissal methods.

7. What does strike rate mean in cricket?
It measures how fast a batter scores runs.

8. What is Mankading?
Running out the non-striker before delivering the ball.

9. Why do commentators say “chin music”?
It describes bouncers aimed near the batter’s head.

10. What is a golden duck?
Getting out first ball without scoring.

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